ThreadPriorities | ||
| Enum | ||
| Member of ScriptUtils Use ThreadPriorities object |
| tpIdle = &HFFFFFFF1 | -15 | Lowest thread priority |
| tpLowest = &HFFFFFFFE | -2 | Indicates 2 points below normal priority for the priority class. |
| tpBellowNormal = &HFFFFFFFF | -1 | Indicates 1 point below normal priority for the priority class. |
| tpNormal = &H0 | 0 | Indicates normal priority for the priority class. |
| tpAboveNormal = &H1 | 1 | Indicates 1 point above normal priority for the priority class. |
| tpHighest = &H2 | 2 | Indicates 2 points above normal priority for the priority class. |
| tpTimeCritical = &HF | 15 | Indicates a base-priority level of 15. |
'ThreadPriorities - begin Public Const tpIdle = &HFFFFFFF1 'Lowest thread priority Public Const tpLowest = &HFFFFFFFE 'Indicates 2 points below normal priority for the priority class. Public Const tpBellowNormal = &HFFFFFFFF 'Indicates 1 point below normal priority for the priority class. Public Const tpNormal = &H0 'Indicates normal priority for the priority class. Public Const tpAboveNormal = &H1 ' Indicates 1 point above normal priority for the priority class. Public Const tpHighest = &H2 'Indicates 2 points above normal priority for the priority class. Public Const tpTimeCritical = &HF 'Indicates a base-priority level of 15. 'ThreadPriorities - end
'ThreadPriorities - begin Public Const tpIdle As Long = &HFFFFFFF1 'Lowest thread priority Public Const tpLowest As Long = &HFFFFFFFE 'Indicates 2 points below normal priority for the priority class. Public Const tpBellowNormal As Long = &HFFFFFFFF 'Indicates 1 point below normal priority for the priority class. Public Const tpNormal As Long = &H0 'Indicates normal priority for the priority class. Public Const tpAboveNormal As Long = &H1 ' Indicates 1 point above normal priority for the priority class. Public Const tpHighest As Long = &H2 'Indicates 2 points above normal priority for the priority class. Public Const tpTimeCritical As Long = &HF 'Indicates a base-priority level of 15. 'ThreadPriorities - end
Public Enum ThreadPriorities tpIdle = &HFFFFFFF1 'Lowest thread priority tpLowest = &HFFFFFFFE 'Indicates 2 points below normal priority for the priority class. tpBellowNormal = &HFFFFFFFF 'Indicates 1 point below normal priority for the priority class. tpNormal = &H0 'Indicates normal priority for the priority class. tpAboveNormal = &H1 ' Indicates 1 point above normal priority for the priority class. tpHighest = &H2 'Indicates 2 points above normal priority for the priority class. tpTimeCritical = &HF 'Indicates a base-priority level of 15. End Enum 'ThreadPriorities
//ThreadPriorities - begin var tpIdle = 0xFFFFFFF1; //Lowest thread priority var tpLowest = 0xFFFFFFFE; //Indicates 2 points below normal priority for the priority class. var tpBellowNormal = 0xFFFFFFFF; //Indicates 1 point below normal priority for the priority class. var tpNormal = 0x0; //Indicates normal priority for the priority class. var tpAboveNormal = 0x1; // Indicates 1 point above normal priority for the priority class. var tpHighest = 0x2; //Indicates 2 points above normal priority for the priority class. var tpTimeCritical = 0xF; //Indicates a base-priority level of 15. //ThreadPriorities - end
// ThreadPriorities
typedef [helpstring("Priority values for the thread.")]
enum ThreadPriorities{
[helpstring("Lowest thread priority")]
tpIdle = 0xFFFFFFF1,
[helpstring("Indicates 2 points below normal priority for the priority class.")]
tpLowest = 0xFFFFFFFE,
[helpstring("Indicates 1 point below normal priority for the priority class.")]
tpBellowNormal = 0xFFFFFFFF,
[helpstring("Indicates normal priority for the priority class.")]
tpNormal = 0x0,
[helpstring(" Indicates 1 point above normal priority for the priority class.")]
tpAboveNormal = 0x1,
[helpstring("Indicates 2 points above normal priority for the priority class.")]
tpHighest = 0x2,
[helpstring("Indicates a base-priority level of 15.")]
tpTimeCritical = 0xF
} ThreadPriorities;